Background
Virtual environments hold the promise to
provide a shared space in which collaborative interactions of
multiple users with virtual 3D models could occur as easily and
smoothly as they would in the real world. Large projection-based
stereoscopic displays are the most successful incarnation of such
immersive virtual environments. They allow groups of people to
simultaneously view a virtual three-dimensional scenario and support
direct communication by voice and gestures. These systems use a fixed
view point or track the head position of a single user and compute a
stereoscopic image pair for that point of view. Unfortunately, when
non-tracked users see these images, the virtual environment may appear
severely distorted and it changes shape when users are moving. These
distortions make it difficult to have a correct spatial understanding
of the virtual word. As a consequence users cannot properly interact
with the virtual objects and each user has a different spatial mental
model of the virtual word, which limits the applicability of virtual
environment technology considerably.
Objectives
- Develop wireless high speed active and active-passive stereo glasses
- Develop, build and evaluate a commercial quality
projection-based stereoscopic multi-view display system for at least
six tracked users
- Develop, build and evaluate a prototypical
projection-based stereoscopic multi-view system for at least 10 tracked
people
- Develop, build and evaluate wireless input devices and
interaction techniques for collaborative multi-user interfaces in
co-located multi-view environments
- Develop, implement and evaluate collaborative automotive
application scenarios
Our approach will use multiple video projectors displaying
their images on top of each other. We will modify commercial DLP projectors
to display three to twelve different views in fast time-sequential
order per projector. Multiple such projectors will be used to display
different colours and increase brightness as well as colour depth and
extend the colour space. As an alternative approach we will employ
pulsed or shuttered liquid crystal projectors displaying a single view
each. Each user of our system is tracked and can move freely in front
of the display while being continuously provided with an individual
perspectively correct stereoscopic view with full and precise
horizontal and vertical parallax as well as full display resolution.